Showing posts with label mml3. Show all posts
Showing posts with label mml3. Show all posts

Sunday, November 21, 2010

King of Solitude

Post title pulled from the name of a personal favorite of Chihiro Onitsuka's songs. (Warning for a video of the song that automatically plays on that page.)

Anyway! Lots of images, tonight. Most of them are a result of work for a contest being run by Capcom for Mega Man Legends 3... and I mentioned it in my last update. Read it there. I got my design finalized, and here it is!

The Kafer...Kaefer...Bohrer. It taught me that I don't know how to use paint programs to color anything.


And here we've got details on how it looks on the bottom and top, how its legs work...I had fun thinking these things up.


Here, in diagrams A through G, I've got doodled the mecha's various attacks...plus how it uses its legs to crawl up walls and walk around on the ceiling.

So in the process of designing that thing, I took the first design I sketched up in my last update, and began modifying it. The design I began work on right after that is pictured here. I gave the mecha two drills, and a set of turrets/guns on its underside. (Gun udders? Gun udders.)

I kept working on it... but when I looked back to the original design I drew, I scrapped this "version 2" update to the design, and modified its original design to produce the final "version 3" design.

This page had ink-drawn doodles of the mecha's attacks, and leg detail of version 2, but...neither was used. The leg extension illustration here seems...more detailed than version 3's.

So, besides that, I've got some material I've drawn for Rose Hero. I realized that I didn't have much in the way of designs for the mechanical enemies that I want the heroes to fight, so I drew some up one day before working on version 2's design.

Ideas for the police in the city that Rose Hero takes place in...amongst other things.

Sketches and ideas for Van, another Rose Hero character. There's also a possible doodle here for his "home."

Scene brainstorming, brush and comic practice...Rosa's face in Panel 3 got screwed-up when I tried to render the eye on the right side. I also didn't plan anything out beyond the first four panels, which lead to an awkward scene, I think.

"Wow, I can't draw action poses. It's tough to draw the moment of impact, or the moment after an attack." That's what I thought, then I drew this.

And then I hastily began drawing this just to fill a page. I like the weird, creepy guy in the top-right of the page, there. His gesture pleases me. The sequence of images in the bottom-left are what I do as I read stupid things on the internet.

And this...this is a War Penguin. It came about when someone at college asked me to draw a War Penguin riding a Panda. The penguin turned out well, but then...I couldn't remember what the Hell a panda looks like. I messed the panda up, but I like everything else, including the Kiwi-riding War Penguin.

ANYWAAAAY, counting the two attack illustration images as one drawing, I've got fourteen drawings for today.

So, that brings us up to...302 drawings.

I should have 325, though. So I'm behind by 23.

I'm getting there. Catching up slowly...

Saturday, November 13, 2010

And you will find the trust, only if we walk as one

Post title pulled from the lyrics to the track, "Joey and Heroman," from...well, Heroman.

I'm making progress with this update. Three drawings ahead of the daily quota, which means three more towards not being behind!

Although, haha, I actually posted this, then as I'm editing it right now, I'm typing the usual text in. I just wanted the original post time to be kept in the post.

Anyway, the first two drawings, this one and the next, involve a contest Capcom's running for Mega Man Legends 3. Essentially, it's designing a mech that'll be used by the game's antagonists, the Bonne family, as they fight Mega Man. They even provided some context for the mech, too: It'll drill into the area where it's fought, there'll be water in that area...and some other bits.

So I got caught-up on the drill part. The first one I drew is that caterpillar-looking mech up top. I'm not entirely sure how it would attack, unless it can stand on its hind legs and have its drill feet pop forward into you as you run around it.

The second one that resembles a pirate monkey with a gun-pacifier and drill wolverine claws...well, I got stuck thinking of how it would move, and it lacks feet/wheels.

And the next two I drew up had more drills. They don't feel very Bonne family-ish, though. The one up top came second, and had a snake-like body that it moved with. A giant drill backpack is on its back.

The one below moves on treads and has two giant drills that can open up to act as cannons. The frog mouth at the front raises up to reveal a place where the Bonne family can taunt Mega Man.

This was drawn before either of the mecha designs: They're just design and expression practice for Rose Hero's cast. Rosa's design is still kind of up in the air, since I don't know what to do with her hair or face.

And this was...just doodling and practicing. I brought my brush back out, but its bristles kept fraying as I inked my sketches. As a result, the line quality in a lot of places is much different from what I had desired.

But then when I used the brush later, it started to behave the way I wanted it to. Under the influence of certain sequences from Panty Stocking and Garterbelt, I felt compelled to try draw the female form stylistically. The results are...somewhat chaotic.

And that was supposed to be a swimsuit. Not some...weird dominatrix outfit. Ugh, oh God.

This was sketched up after I'd drawn the robots from my last post on the blog, but I never inked it until last night, and finished it this morning. I wanted to try a falling/flying action sequence several times in the past, and I finally re-attempted it here.

Mixed results. The last "panel" with Red Adonis and Rosa, in the bottom-right, wasn't planned too well, what with Rosa's legs being cut off by the panels preceding it...

And this started as doodles of Akumetsu. However, after being influenced by Bartender's ending song, I started drawing that bar scene. Used the brush again, and...I think it looks pretty good.

Seven drawings in tonight's update.

That bumps us up to 288 drawings total.

But I should have 317 drawings by today.

I'm behind by 29. I'm getting there.