Showing posts with label rough. Show all posts
Showing posts with label rough. Show all posts

Saturday, August 20, 2011

One Longest Way

Title pulled from the lyrics to "Distance" by Long Shot Party. (Give the music video a watch. It's entertaining, to say the least.)

Anyway. Not too much to show off this time around, but I've been doing some more playing around with sharpies and some pens that my brother brought home with him from Hawaii. Eight drawings total in today's update.


This was drawn...sometime last week. A week from today, actually. I wanted to draw something to cheer up my girlfriend while she was at work, so I drew the three most important Oresoren from Tales of Legendia. What better way could there have been? The drawing itself has nice, bold lines. I liked using the sharpie for this.

Then, earlier today, I was just doodling in the bottom half of the page, but...got lazy halfway through.

Sarah from my Rose Hero storyline. I played with the sharpie again when I drew her here. I'm pretty satisfied with how she looks in this page, except...something about the way I drew her leg and hips in the drawing of her running just seems off. Like the perspective and alignment of her legs is wrong.

This was just...well, pointless doodling. Toying with the sharpie more.

More sharpie play. I just gave up on this before too much time passed - it was starting to look terrible. The first panel does look very nice, though. I feel like I managed a good sense of action in it.

Aruna from my Rose Hero storyline. I rarely draw largely, and I also rarely draw close-ups of any characters. I gave it a shot here, using the sharpie for a lot of the lines, and...it seems like it turned out okay. Nothing too stellar, especially with the shape of the hair and the proportions of the head/face, but for once, it doesn't look like something that makes me want to die on the inside.

Also, colored Aruna looks waaaay too motherly, for some reason.

Rosa, also from Rose Hero. Playing with her design and drawing large(r) again. Something seems off about her proportions, and her hands also seem kind of wonky.


Richard, also from Rose Hero. Tried the same thing with Aruna, this time with arguably better results. The sharpie is amazing.

The drawing of him standing looks particularly impressive, I think. I stared at him and thought, "Wow, this looks really good."

This was...well, this was just for fun. So many things bother me about Aruna in this drawing - her back looks like it stretches backwards too far, her arm is a bit too long, and her hair looks like a mess.

But that aside, I did have fun drawing this. I play with ideas about Sarah and Aruna in my head.

Anyhow. I seem to be getting back into drawing more regularly. It's starting to feel a lot better, somehow.

Friday, August 12, 2011

Sky's the Limit

Update title pulled from what is presumably the opening for the anime adaption of Persona 4.

Anyway. I have no excuses. I haven't been drawing as much as I should be, so I don't have much to show for the extended period of no updates to this blog. However, I've scanned and collected what I've drawn between now and the last update, save for some trivial sketches and some...dirtier drawings. (Hahaaaaaaaa.)

WELL. UPDATE ROUTINE SET. EXECUTE:
This cross between My Little Pony and Tales of Legendia was drawn as a present for my girlfriend. The linework turned out quite nicely. And, well, even though I missed some details on Chloe's outfit (the girl sitting on the barrel), I think the picture's quite adorable.

Haha, although...I'm not sure if it's quite as entertaining to those who haven't been exposed to either of these franchises.


This sketch of Janus was sitting in pencil form for about a month before I added some ink to it, then I finally finished it up tonight - you can see some lines where I used sharpie for his linework. I think he looks pretty nice, although his arms seem a little long. And he does look...a bit plain.

Now, I'm posting some stuff here out of order, but...one night, when I was getting frustrated with drawing, I just grabbed a sharpie and started drawing things. Among the things I drew were Snake and Ocelot from Metal Gear Solid 4. I also started using my rollerball pen for small details and shading more loosely, here.

Then I snapped.

And I balled up all of my frustration into this...terrible farce of a comic page. I used the sharpie for most of the linework, then just used the rollerball for details. It was about after this that I figured I could use the sharpie a bit more frequently in my work.

This was...I forget when I drew this, but before tonight, only the top portion was filled with material - the primary cast of Atlus' latest release, Catherine, with sheep bodies. Don't ask or think too much.

I filled the bottom portion with me conversing with a gentlemanly alpaca, influenced by a real life event from yesterday at the Clark County Fair where an alpaca and I made noises back and forth to each other. Alpacas hold a special place in my heart.

Rose Hero's female cast, drawn up on July 20th. I doodled this while tinychatting with my friends, and was fairly revitalized by how nicely a lot of the drawings had turned out. In particular, Aruna in the top-left, and Sarah in the bottom-right. This drawing predates the sharpie ones.

This drawing of the faces/heads of Rose Hero's main cast predates the My Little Pony and Tales of Legendia crossover fanart at the beginning of the post. I enjoyed how these turned out. The facial features seem at least...slightly differentiated from one another.


Then this was more recent. Until tonight, this drawing of a new design of Red Adonis was just pencil. So I took my rollerball and sharpie to it, and...well, I got this. Nothing in this really bothers me except for the drawing in the bottom-right, where I think the torso is a little long...

Some few weeks ago, I got an idea for a story that incorporated RPG archetypes and concepts into its universe. This is me taking some of the ideas for characters and drawing them out. This was also the first time I tried using the sharpie instead of my brush pen to get some line variation into my drawings.

That said, the sharpie lines seem kind of jarring here.


This one turned out much better, I think. For Rudy, a tenative main character who would draw on stereotypical Japanese RPG protagonist concepts, spiky hair was a must...and let me say right now that trying to figure out how to draw spiky anime hair from the side (when it points up and juts out to the side) is really difficult for me to try and visualize spatially. But in the end, this turned out nicely.

And in closing, there was this. A long time ago, I would just listen to music and draw whatever images came to my mind as I listened to a song. This was the result of listening to "sister" by Jpop group plane. I enjoyed interspersing sharpie lines and rollerball lines in this one.

I can feel the snow in it.



That said, I feel a bit refreshed in the drawing department after tonight. Let's see what happens.

Friday, June 3, 2011

Blue Bird

Update title pulled from the opening to Bakuman's anime adaption.

Just a few drawings, this time around. School's...crunching down on me with the force of a wild animal's jaws. I can't wait to be finished with all my schoolwork. ;_;

Anyhow, everything in this update is Rose Hero related.

Doodles of Aruna and Black Iris: With Black Iris in particular, I wanted to see what her design would look like if I'd tweaked it.

...because I struggle to draw the ways in which a scythe can be used in combat, despite the wealth of videos I could probably find for it.

Drawings of the protagonist, Sero. I wanted to draw him transforming into his superhero alter-ego, which prompted the in-transformation pose on the left.

The one with the off-angle foot on the right side. Otherwise, I quite like it.

More protagonists: A lineup of Sero with Aruna and Sarah. While the outfits are all about right, Sero's face and Aruna's seemingly-disproportionate legs and stature bother me whenever I see this.

But the drawing of Sarah's face in the bottom-right corner pleases me. That's the sort of look I want to be going for when I draw my comic.

More of the main cast: Richard and Rosa. Richard looks kind of strange - his shoulders seem to be sitting a bit too low, and his arms look too thin. Rosa seems fine, though. Rosa's face in the bottom-right, with that smile, is something I surprised myself with.


...Sheesh, I should be catching these mistakes before I set the ink down, shouldn't I?

Monday, May 16, 2011

Role Play Game

Post title taken from lyrics (and title?) of School Food Punishment's song, "RPG."
Link
Well, so I haven't been on a crazy, burning-hot drawing streak...but the drawings I've produced lately have been wonderful in comparison to what I usually generate. My poses feel...looser, lighter - easier to draw.

SO LET'S GOOOOO

Just drawings while I was lounging at my college last Thursday. Started off with a drawing of Belt about to punch someone, then I drew Aruna and Rosa wearing clothes different from their usual designs.

So-so stuff. Belt looks particularly awesome, if not for the odd placement of his arm that's in the foreground.

I was browsing a CERTAIN IMAGEBOARD's anime and manga board the other day, and someone was complaining about some of their work not being accepted someplace. One particular design felt like it'd be fun drawing, so...I took a stab at it.

I'll try to forget I ever drew this.

And this started as a mish-mash of random "NPC"-grade designs I doodled...then I filled the lower-left corner with drawings of Sarah, from Rose Hero's storyline.

I liked how a lot of things turned out here. Except for the guy in the bottom-right. The underside of his chin and his hands, wrist, and arm bothers me.

SPEAKING OF ARMS. I was talking with my girlfriend the other night, and she mentioned a concept for a character, and...well, long story short, it got me drawing a girl with arms being stabbed into her body whilst surrounded by many more. Not sure if this is quite what she had in mind, but I really like how the drawing turned out.

...the problem was, it only took up half the page, so I quickly doodled Aruna in its empty half.

Just drawings of various Rose Hero cast members. All of which look fairly nice. Except for Sero, down in the bottom-left. Ignore the malformed Kyubey.

The drawing of Aruna on the mid-right is something I'm quite proud of, though.



Well. That's it for this update.

...I really should just up and draw comic pages and roll with whatever I wind-up drawing.

"The easiest way to start a comic is to just start drawing it," someone once mentioned to me...

Wednesday, December 22, 2010

I Will Dive Into The Fire

Title pulled from lyrics to "Heavens Divide," the ending theme to Metal Gear Solid: Peacewalker.

Anyway, fair handful of things this time. Been a while since I last updated, too. Eleven drawings total.

This was the brainstorming ideas for the style of clothes to be used in the Requiem storyline, as a counterpart to the male attire brainstormed at the end of the last update.

Hot on the trail of the brainstorming for general clothes were some character concepts.

And then I started listening to "Komm, Susser Todd," used from End of Evangelion. I firmly believe that it is the only song worth listening to in the event of the apocalypse. All should listen to their mp3 players and headphones as I do.

...and then Chrono Trigger material because it...well, nothing else fit down at the bottom of the page.

And then I took a break to commit to...a meager...poorly-done...single page of actual studies from nude photos.

...I...I have no excuses. ;_;


Then I began drawing things from Steambot Chronicles before being assaulted by ANGST.

...which turned out much more detailed than the Steambot Chronicles fanart.

And then the ANGST ANGST ANGST continued, with an intention to make several more pages, but nothing came of it beyond this. "What's the inside of my heart like," I asked myself. Then I realized how horribly distorted ANGST makes it.

And then I began listening to/watching clips from Code Geass' dub. One in particular got me started on this, and had me drawing it for the rest of the night.

This was brought on from reading bits about Klonoa on TV Tropes. There was a fair bit about how Klonoa, at the end of each of his games, always winds up vanishing from the world that he's saved, never to return to it.

...And I produced this.

And then I...well, the thought process is laid out here pretty clearly. I regret nothing.

This was to commemorate a refreshment of my mind.

The top half, anyway. The bottom half, and the next page, are part of an idea a friend posted in a comment to a status update on facebook...regarding me transforming into a Christmas ELF OF JUSTICE.

Please regard this page and the previous one's latter half while listening to the Viewtiful Joe henshin theme.

ANYWAY.
We have eleven drawings here.

24 more until I hit 365.

Tuesday, December 14, 2010

Here am I, lost and found

Title pulled from "Falling Down" by Oasis, used in Eden of the East's opening.

Anyway, eight pieces in tonight's upload. I'd have had two more, but I kept going back and forth between them, and would've taken too long to finish them in time for an update tonight.

So I figured I'd go with what I have right now.

Guess where I stopped caring in this one? No, really, just guess. Just guess.

That panel got really screwed up, so I made it NEVER GOOD. Saddens me a bit, since I liked the water and shell in the second and third panels.

(Also, ANARCHYYYYYYY.)

Holiday angst aside, I wanted to try get that orange-and-black color that urban areas have during the night. Sort of hit-or-miss here.

Also, I am at a loss as to how to render Christmas trees.

More angst, only primarily in blue and white. Don't really like the first panel in the bottom half.

Both this page and the last one went for almost a week without being colored or inked. I fixed that last night.

And designs for the Requiem storyline! Toying with color ideas and designs for Glyde and Hotaru.

Doing the same for Janus. Apologies in advance for the phallic electro-sword.

Note that all of these include a post-timeskip age.

This originally was going to be me playing with perspective and foreshortening (see the first drawing) but it eventually turned into quick colored sketches of Glyde.

Electric hands.

Ideas for scenery and setting. An ancient mall, partially buried underground, being used as a town. I thought it would be cool: imagine, each area that would normally be a store gets converted into a small living space.

I think it would work out awesomely in a post-apocalyptic world.

And then brainstorming for clothing/fashion/etc. in the world of Requiem. I've got another page of this that I'm working on.

...it's kind of tough, trying to get a consistent look for it all.


BUT ANYWAY.

Eight drawings tonight.

We're up to 330 drawings total.

Screw how many I should have.

I need 35 more to make my quota by the end of the year.

I'LL MAKE IT.

Saturday, November 13, 2010

And you will find the trust, only if we walk as one

Post title pulled from the lyrics to the track, "Joey and Heroman," from...well, Heroman.

I'm making progress with this update. Three drawings ahead of the daily quota, which means three more towards not being behind!

Although, haha, I actually posted this, then as I'm editing it right now, I'm typing the usual text in. I just wanted the original post time to be kept in the post.

Anyway, the first two drawings, this one and the next, involve a contest Capcom's running for Mega Man Legends 3. Essentially, it's designing a mech that'll be used by the game's antagonists, the Bonne family, as they fight Mega Man. They even provided some context for the mech, too: It'll drill into the area where it's fought, there'll be water in that area...and some other bits.

So I got caught-up on the drill part. The first one I drew is that caterpillar-looking mech up top. I'm not entirely sure how it would attack, unless it can stand on its hind legs and have its drill feet pop forward into you as you run around it.

The second one that resembles a pirate monkey with a gun-pacifier and drill wolverine claws...well, I got stuck thinking of how it would move, and it lacks feet/wheels.

And the next two I drew up had more drills. They don't feel very Bonne family-ish, though. The one up top came second, and had a snake-like body that it moved with. A giant drill backpack is on its back.

The one below moves on treads and has two giant drills that can open up to act as cannons. The frog mouth at the front raises up to reveal a place where the Bonne family can taunt Mega Man.

This was drawn before either of the mecha designs: They're just design and expression practice for Rose Hero's cast. Rosa's design is still kind of up in the air, since I don't know what to do with her hair or face.

And this was...just doodling and practicing. I brought my brush back out, but its bristles kept fraying as I inked my sketches. As a result, the line quality in a lot of places is much different from what I had desired.

But then when I used the brush later, it started to behave the way I wanted it to. Under the influence of certain sequences from Panty Stocking and Garterbelt, I felt compelled to try draw the female form stylistically. The results are...somewhat chaotic.

And that was supposed to be a swimsuit. Not some...weird dominatrix outfit. Ugh, oh God.

This was sketched up after I'd drawn the robots from my last post on the blog, but I never inked it until last night, and finished it this morning. I wanted to try a falling/flying action sequence several times in the past, and I finally re-attempted it here.

Mixed results. The last "panel" with Red Adonis and Rosa, in the bottom-right, wasn't planned too well, what with Rosa's legs being cut off by the panels preceding it...

And this started as doodles of Akumetsu. However, after being influenced by Bartender's ending song, I started drawing that bar scene. Used the brush again, and...I think it looks pretty good.

Seven drawings in tonight's update.

That bumps us up to 288 drawings total.

But I should have 317 drawings by today.

I'm behind by 29. I'm getting there.